Croc Mobile: Jungle Rumble! is a Croc game for mobile phones released in October 2005. It was revealed by January 27th 2005 at the latest, and was produced and developed by Morpheme. The game's website can still be accessed here.
Plot
The game's story is very simple. Baron Dante has returned and its up to Croc to save the day. The game begins in the polluted "Swamp of Disrepair," where Croc begins rescuing caged Gobbos. Throughout the game, Croc carries a mobile phone which he regularly receives calls from Gobbos to help in progress.
Gameplay
The game is an isometric platformer, a common genre of its platform and era. It has eighteen levels within two worlds, and two boss fights against Baron Dante.
List of Levels
- Jungle of Disrepair
- Welcome to the Jungle
- Mortal Coil
- Like a Teddy Bear
- The Great Gateway
- Save in the Rainforest
- Jungle Cradle
- The Jungle is Massive
- The Pit
- Baron Dante Returns
- Beach
Reception
The game was showcased at E3 2005 by Morpheme. It was praised for "going the extra mile" with its complex level patterns with lots of hazards and puzzles, and for Croc's trademark sense of humour, such as the tutorial being presented as a phone call.[1] The game reached six figured sales in the first year with virtually no marketing.[2]
Gallery
Yippee! An image gallery for Croc Mobile: Jungle Rumble! is available. Click here to access it.
Trivia
- The game's existence is thanks to Morpheme's want for a licensed character with a proven track record. Since Jez San owned Morpheme, he gave them permission to work with the Croc IP.[3]
Video
References
[1] Gamespot review of the game by Stephen Palley.
[2] Blog by Morpheme developers mentioning Croc's success on mobile.
[3] Blog by Morpheme developers mentioning why they created Croc Mobile.