Ask questions about modding or hacking Croc, or help answer them!
See the previous thread here.
Ask questions about modding or hacking Croc, or help answer them!
See the previous thread here.
Sure! However I don't think there will be much more to find compared to first game, unless there's something left in the level data itself. I'm really curious why t0l1m005.wad loads differently when renamed to t1l2m001.wad (empty room) and differently when named as t3l2m001.wad. Also, interesting thing about Demo/attraction mode, Croc can't respawn when game is in Demo mode. That means: Croc can endlessly jump on lava and if he falls down the pit, he will just start walking at the bottom. Of course player can't control him.
Also I want to figure out how to load cutscene rooms without crashing the game nor starting the cutscene. What crashes is the lack of a00 file with the same name as wad file of that level (I'm guessing there's a cutscene object which loads the a00 with the same name as level and execute it). Making a00 empty doesn't crash but it makes things even worse, I had to logout an user to quit a game, otherwise it just didn't let me do anything even in taskmanager.. Dante's Final fight also uses this, without a00 game crashes right after the last crystal is placed in a circle.
Oh, not much happend when I was away. Well I kinda screwed for a while with Cheat Engine and here few things I noticed. All rooms of the level are loaded at once and exists in one geometrical space. That means that by changing Croc's position you can end up in different room, this includes outsides and insides (like caves). Game changes sky texture and music by entering the portal, but doesn't load different geometry.
Also, addresses for Croc's position change depending on the loaded level. In few levels addresses for Croc's position actually controlled game's camera. I have a feeling that every WAD file defines every used game object by that level (there are strings referencing objects by name in the WADs, like WalkingCroc, Croc Splash or Talking Gobbo and many more) The best name I found was from Roger Red Ant level (t2l7m001.wad) "RRA Dangerous TNT" and "RRA Totally Dangerous TNT".
Also I'm planning in a near future to stream more experiments with CE, probably on Twitch
Great work DV, good luck with your experiments :D
Well done, keep it up!
Hello, I'd like to know how to make HD textures for Croc PC. What are the tools i would need? Couldn't find anything on google.
I'd like to get into this but I don't know where to start. Can I get some advice, please? I would really appreciate it.