Board Thread:General Discussion/@comment-5751180-20140609192230/@comment-24979169-20140625155525

Do the replaced ones need to be the same dimensions? No, but you should keep the same aspect ratio.

Was Fireball2.pix the only missing texture, or is it not easy to work out which textures were missing? Did you use a program years ago to extract the textures or did you have to do it manually? You said you extracted the textures rather than convert PIX to PNG, do you mean you used a program like PSound but instead to find image files? I know I don't need to convert them myself, since you have already done it for me, but I find it interesting to know how you could do it ;) We figured out the PIX file format (http://www.epiczen.net/crocfileformats.html) and I wrote a small program to read textures.idx/wad and to convert all textures to BMP at once. Years later I converted them to PNG and sent them to you :) The only file that failed back then was Fireball2.pix, iirc there's some ID missing in the file header. All unrecognized textures get a PNG size of 0 bytes and Fireball2.png is the only one. I don't know if this texture is used in the game at all.

What are the letter files you mentioned your converter couldn't create? Are they different to the BRUC files in your folder? Yes, in gdata/panel and gdata/frontend/fonts there are some PIX files that contain multiple images per file, i.e. the whole alphabet in one PIX. The BRUC files in textures.wad only contain one letter per PIX file, that's why there are many of them.

And do you have an idea why many of the textures, especially the backgrounds were split up into multiple files, or was it just extracted that way? No, they are stored in the wad this way. I don't know why, maybe performance reasons.

I can't get your converter to do anything. Anything I type into it just closes the window. I have a déjà vu ;) You asked this already in http://croc.wikia.com/wiki/Thread:3365#77 and I anwered in #78. If you still have problems I will try to explain it more precisely :)