Thread:Hotchoc26/@comment-775125-20140509040501/@comment-5751180-20140525172025

And when swapping some things with the same lengths, some didn't work properly. I wasn't sure what PlatformSpin does, so I swapped it with PlatformDead but it was just a still platform, however, usually in ASTAB the first platform floats slightly (both PSX and PC).

Also, I think some elements need space around them to work properly. For example, swapping anything with the same length as DantiniZap wouldn't work (crash). And CrystalDante wouldn't go anywhere. It's understandable that putting something like DantiniWalk where the Crystal Dante would be in Secret Sentinel (regardless of lengths), but I would have expected DantiniZap to replace SmashBlock in ASTAB.