User blog comment:Chrisdominoes/Updates/@comment-26471350-20150811185129/@comment-7728352-20150811221458

Well, he made all of the images and models in 3D max which is a great 3D moddeling program, also the game itself is very simple since everything is pre-rendered, basically the way it works is there is an invisible map in which the animatronics are represented as dots, so when the player looks at a specific room through the camera the game checks that room in the invisible map, sees which dots are inside and then shows the apropriate image. So basically the entire game is just a bunch of dots moving around a small map and some pre-rendered images, so it is pretty simple even for fusion.